DURING THE EXHIBITION > KEEP IN TOUCH
What a relief to finally exhibit after all the hard work, tests, tests and tests. I find it somehow strange that working on an art piece in the virtual world can manifest itself so demanding and profoundly on my physical body, extreme tiredness after hard work.
My virtual work seems so fragile in this virtual environment, much more fragile than a physical object. I visit KEEP IN TOUCH every day, to give her some water and love, check if her programming works. If not I mail Sophie Zhu and ask her to have a look at the script.
Sometimes I hide and look at the visitors in a distance sometimes I can almost tickle their neck hair. Its great fun, they often fall down from the platform and the man in the eye follows. Sometimes they get irritated when he keeps following, great. I would wish I could do the same in my physical work, just be invisible in the corner of the room and tickle the neck hair of the visitors.
The SL works are quite demanding for the viewer, especially if you have not navigated in a 3D world before. Therefore I find that the SL work demands a lot of explanation, which is somehow what I would normally want avoid. The visual and physical expression should be the experience, not the explanation – then I might as well just write my work instead … but there was a reason that it should be expressed visually/physically. At the same time explaining the work leads into many fun discussions – can you buy this and if you do how can you take it with you, or what makes it more yours than anyone’s else’s when it is on SL? Where is the work actually situated?
