Contact Control
My SL work issues the relation between ‘real life’ human and second life avatar. Who controls who?This is derived from the immediate and obvious thought what is real life? When taking my first steps in Second Life my thoughts were quite fast entangled with Plato’s Allegory of the Cave (look further down for an outline of this).Plato reckoned that humans would only learn through dialectic reasoning and open-mindedness. Humans had to travel from the visible realm of image-making and objects of sense, to the intelligible, or invisible, realm of reasoning and understanding. The Allegory of the Cave symbolizes this trek and how it would look to those still in a lower realm. The Allegory of the Cave shows humans as prisoners and the tangible world is our cave. What we perceive as real are actually just shadows on a wall. Just as the escaped prisoner ascends into the light of the sun, we amass knowledge and ascend into the light of true reality: where ideas in our minds can help us understand the form of ‘the Good’.
PLOT OF THE ALLEGORY OF THE CAVE (ref. wikipedia):Imagine prisoners, who have been chained since their childhood deep inside a cave: not only are their limbs immobilized by the chains; their heads are chained in one direction as well so that their gaze is fixed on a wall. Behind the prisoners is an enormous fire, and between the fire and the prisoners is a raised walkway, along which statues of various animals, plants, and other things are carried by people. The statues cast shadows on the wall, and the prisoners watch these shadows. When one of the statue-carriers speaks, an echo against the wall causes the prisoners to believe that the words come from the shadows.The prisoners engage in what appears to us to be a game: naming the shapes as they come by. This, however, is the only reality that they know, even though they are seeing merely shadows of images. They are thus conditioned to judge the quality of one another by their skill in quickly naming the shapes and dislike those who play poorly.
Suppose a prisoner is released and compelled to stand up and turn around. At that moment his eyes will be blinded by the sunlight coming into the cave from its entrance, and the shapes passing by will appear less real than their shadows.The last object he would be able to see is the sun, which, in time, he would learn to see as the object that provides the seasons and the courses of the year, presides over all things in the visible region, and is in some way the cause of all these things that he has seen.Once enlightened the freed prisoner would not want to return to the cave to free “his fellow bondsmen,” but would be compelled to do so. Another problem lies in the other prisoners not wanting to be freed: descending back into the cave would require that the freed prisoner’s eyes adjust again, and for a time, he would be one of the ones identifying shapes on the wall. His eyes would be swamped by the darkness, and would take time to become acclimated. Therefore, he would not be able to identify the shapes on the wall as well as the other prisoners, making it seem as if his being taken to the surface completely ruined his eyesight.
(The Republicbk. VII, 516b-c; trans. Paul Shorey)

2 Comments
It is great to read about your overall inspiration and thoughts about your project. Can you describe more specifically what your work will look like? How can visiting avatars interact with your work? How does your work interact with FL?
My work is constantly developing, therefore a description now will only be a description of the stage it is in now. Basically I will stream a real life human inside SL, his surroundings will then be the SL ‘artificial’ surroundings. He is trying to get in contact with the avatars around, but clashes against an invisible barrier all the time. Each time an avatar gets within reach, he will, interact with this in some way. Maybe he cannot reach the avatar as the interactive programming will not allow him maybe the avatar can control his movements…. In real life I hope to make a screening of this interactive man, but will try to make the opposite with the avatar - real life humans controls a screened human size avatar who is trying to get in contact…but will the programming allow this contact?